Introduction to the Metaverse: from sci-fi to a 5-trillion-dollar industry
20 experts shared their view
A recent report by McKinsey indicates that the metaverse's economic potential could be up to five trillion dollars by 2030. However, while most people think the metaverse concept only started with Zuckerberg's rebrand, innovators and visionaries have been flirting with the idea since the '80s, first in the minds of cyberpunk novelists (such as Gibson, Vinge, or Stephenson), then in the ones of scientists and philosophers (Gelernter, Chalmers), and, eventually, technocapitalists. However, outside of the inner circle of the "usual suspects," metaverse was a pretty esoteric term before 2021 (as this Google Trends proves). So how has a dystopian novel turned into a trillion-dollar industry almost overnight?
Behind Every Avatar, There is a Person
Metaverse: from sci-fi to a trillion-dollar industry
The concept of the "Metaverse" has existed since the 80s, and Full Fledged Metaverses like 'The Sandbox' and 'Decentraland' have been there since 2012 and 2017 alongside Axie Infinity (2018) and of course the oldest mainstream name amongst the bunch Roblox which officially launched in 2006. Many factors have aided in the so called "over-night rise" into spotlight. But in order to understand this Rise, and as is the case with many technologies preceding the Metaverse, one should first understand the chain of events that helped pave the way.
On December 31st, 2019, the first ever case of Covid-19 was recorded in the province of Wuhan, China. Followed by that, the virus developed into the pandemic we have experienced until this very day. With the rise of this pandemic came several measures, with lockdowns being the most notable. With people stuck in their homes with no place to go to, companies closed as their staff couldn't attend, schools closed and pretty much every other urban function halted, there had to be a change. A shift of some sort. Or else, Economies would collapse soon. A shift towards Digitalization was inevitable; and that's what happened.
Soon enough Businesses, Companies, Educational Institutions, Governments and Organizations had all shifted online. Platforms like Zoom, Microsoft Teams and Google Meets had become part of our day to day lives. We used them to learn, we used them to conduct business, we used them to lead and so much more. But it wasn't enough. Small Businesses were still suffering.
So the shift towards digitalization went further, soon, all sorts of Organizations, Businesses and Service providers shifted online. They created their brand identities, went on social media, built their websites and began to serve their customers, creating a remote frictionless experience.
Slowly but surely, people started becoming accustomed to this new online life, and found themselves ready to start trying more immersive experiences.
Then, all of a sudden, and in one of the most visionary strategic moves in modern tech, Facebook announced the rebrand. And regardless of whether we support Meta or not, what one cannot deny is that the rebrand was pivotal, it served as a spark for a population that was now in the process of becoming ready for the discovery of a new realm, A realm in which not only could they do most of their tasks remotely, but rather one in which they could do it as though they were there. A realm that connects people, places and things. A virtual parallel as many like to call it. After the rebrand terms like NFTs, AR, VR, Metaverse and Web3 became some of the most discussed topics amongst both Tech, and non-tech individuals, and with that, came a surge in service providers, companies, organizations and brands who look to capitalize on this new opportunity at hand.
We may currently be in a bear market, the adoption rates are less than anticipated by many experts but the truth is, what is being created is a Realm that knows no bounds and an opportunity for every single industry around the world to create value and be part of the Digital Transformation era.
In my opinion one should not be surprised when companies like McKinsey indicate that the Metaverse has a potential of becoming a 5 trillion-dollar industry by 2030, because the value it creates can go above and beyond.



